behavioral-modes
AI operational modes (brainstorm, implement, debug, review, teach, ship, orchestrate). Use to adapt behavior based on task type.
Author
Category
AI Skill DevelopmentInstall
Hot:5
Download and extract to your skills directory
Copy command and send to OpenClaw for auto-install:
Download and install this skill https://openskills.cc/api/download?slug=sickn33-skills-behavioral-modes&locale=en&source=copy
Behavioral Modes - AI Behavioral Mode Adaptation Skill
Skill Overview
Behavioral Modes is a Claude skill that defines six AI operating modes, automatically switching behavioral styles based on task type to optimize AI performance in different scenarios.
Applicable Scenarios
Core Features
Frequently Asked Questions
What working modes does Behavioral Modes include?
The skill contains six core modes: 🧠 BRAINSTORM for early planning and idea generation; ⚡ IMPLEMENT for writing code with an emphasis on concise efficiency; 🔍 DEBUG for systematic issue investigation; 📋 REVIEW for code and architecture review; 📚 TEACH for knowledge explanation; 🚀 SHIP for production release preparation.
How can I make the AI switch modes based on task type?
The skill supports automatic mode detection and selects modes based on trigger words in the user input. For example, inputs containing "what if" or "ideas" will trigger BRAINSTORM; "build" or "create" trigger IMPLEMENT; "error" or "bug" trigger DEBUG. You can also explicitly specify modes using commands like /implement or /brainstorm.
What tool limitations is this skill suited for?
The skill is limited to using three basic tools: Read, Glob, and Grep, focusing on code reading, file search, and content analysis. It does not perform write operations or external command execution, making it suitable for exploration, analysis, and planning tasks.